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My name is Ty Matthews. I'm from Lexington, Kentucky. I am a detail-oriented and creative 3D Artist with a strong foundation in props, environment and material creation for real-time applications. Skilled in industry-standard tools including Unreal Engine 5, Unity, Maya, ZBrush, and Substance Suite. Experience includes developing assets for military simulations, indie games, and film, with experience in both stylized and realistic workflows. Passionate about storytelling through immersive environments and crafting experiences that not only look great but resonate with players and audiences alike.

I am currently looking for contract and full-time opportunities. 

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